Profile:
- Mastery of C++ language and Blueprints.
- Skilled in vector mathematics for 3D video games.
- Knowledge in Artificial Intelligence Multiplayer Networking or Character Animation systems for video games.
- Knowledge in Shader programming (GLSL, HLSL)
Responsibilities:
- Responsible for any aspect of game mechanics programming, from prototype to full implementation.
- Write clear, maintainable and portable C++ code.
- Ability to work in a team.
Bonus: