Profile:
- Mastery of C++ language and Blueprints.
- Experience with UMG and Unreal Material Editor.
- Writes clear, maintainable and portable C++ code.
- Ability to work in a team.
Responsibilities:
- Responsible for the implementation of widgets and other UI elements, from prototype to final version.
- Work with designers to iterate based on team and user feedback.
Portfolio:
- Graphic design or traditional art pieces (focused on video games).
- Academic, personal or professional exercises that demonstrate the development process of a level since its conceptualization, from sketches to a blockout result (Preferably playable)
Bonus: